Tuesday, October 26, 2010

Drawing A Scene

List a new idea or concept you've learned about your game topic since you started this course. How did you come to learn this? What sources where helpful to you in gaining this understanding? What makes these news or research sources especially informative and trustworthy?


A new idea or concept I've learned about my game topic is that no matter the topic it's still hard and flash doesn't like to cooperate.  As for how I learned this, trying would be the answer.  And to make matters worse I can't watch videos on google to help me. 
The sources that have been helpful for making the game is my notes from Human Anatomy and a few websites.
They are trustworthy because my notes came from someone who gets paid to teach the stuff and as for the sites I recognize the names that they use for the bones and where they go.

Wednesday, October 6, 2010

Planning Your Game

imgres.jpg
Post a picture of your team and introduce the team roles.
What is your role in the team? 
Why are you good at this job? 
What is the hardest part about working in teams?


Were not exactly sure who's going to be doing what and I hope to fix that soon and when I do I'll edit this and take this little paragraph and delete it and put up the team roles, till then its up.

The hardest part about working in teams is that if someone slacks off the team pays for it and if one person doesn't have their work done the team suffers instead of the individual.

Imagining Your Game

imgres.jpgWhat are you most excited about as you begin your game? 


I'm honestly not sure.  I'm just hoping that it will be a good game and people will actually like it, and if they don't then oh well not my problem if they think they can do better I'd love to see it instead of hearing it.  To me as long as someone likes it, even a little bit, then great, it means that I've actually done some good.



Paper Prototyping

How has this assignment helped you think more clearly about your game idea? Has it caused you to modify your ideas or approach? Why or why not?


Kinda there are still some things that need to be worked out with it, otherwise yea.  It has caused me and my teammate to modify some parts of what we wanted to do with our game because apparently someone had the same idea as us and we didn't know about it till the last minute(not fun) and had to add and redo some if not most of our scenes.  If I've learned anything about Paper Prototyping it's that it's not exactly fun or easy and takes a lot of thinking, but it's probably going to be the easiest thing we do out of the whole entire game making process.